Dead Weight
A downloadable game
Dead Weight
A low-poly zombie survival FPS set in real American towns. Explore Oakland, Tennessee — a quiet suburb that didn't survive the outbreak. Loot houses, avoid (or fight) the dead, and try to make it through the night.
Features (In Development)
- Real towns, not random terrain. Streets, houses, stores — all with interiors and enterable.
- What you see is what you loot. Zombies wear the gear they died in. Spot a backpack from 50m — that zombie is worth the risk.
- Runs on anything. Developed and tested on integrated graphics. If your PC turns on, it runs Dead Weight.
- Permadeath. You die, your save is gone. Every decision has weight.
- Solo dev, consistent updates. Follow the devlog for daily progress.
Status
Early development. No playable build yet — this page is a devlog tracking daily progress toward v0.1 (Early Access). Follow to get notified when builds drop.
Target Specs
GT 1030 / Intel Iris Xe or better. If it runs on a potato, it runs on yours.
| Published | 13 days ago |
| Status | In development |
| Author | deadweightgame |
| Genre | Survival |
| Made with | Blender, Bevy Engine |
| Tags | Crafting, Loot, Low-poly, Multiplayer, Open World, Perma Death, Singleplayer, Zombies |
| Average session | A few seconds |
| Languages | English |
| Content | No generative AI was used |
Development log
- Trees at 16 triangles13 days ago
- Stress testing the potato13 days ago
- Making two datasets agree13 days ago
- Why I'm building this13 days ago
